Update 2 : Who's a good boy
Howdy fellow followers!
I see you have been waiting patiently for an update, I guess that makes you the good boy!
Again, thanks for your continuous support! I can't stretch how valuable feedback is for us to move in the right direction. For those who might not know, we have an active discord server you can join to follow the evolution of the game and interact directly with us. Here is the link: https://discord.gg/6Duaj2mQ
You may have noticed our update took a bit more than a week this time. Indeed, we had loads of changes to makes and things to improved and it turned out to be more than expected. However, we didn't want to give you an half-baked update so we took the time. Hope it wasn't too much of a hassle.
Remember that you can wishlist Bounty of One on steam here: https://store.steampowered.com/app/1968730/Bounty_of_One/
Anyway, without further ado, here are the changes for this update!
Enjoy!
Content
New items
- Bowgun (Epic)
- Lucky strike (Common)
- Hawk eye (Legendary)
New features
- Retry button
New enemies
- Cerberus boss
- Hound enemy and elite
Balancing
- Golem now charges you!
- Critic Damage reworked, you start with 200% but your crit only got apply once (300% with 50 damage gives you 150 crit damage)
- Delay of minimum 0.5s before shooting each time you move
- You can't have the same type of upgrade more than once in the same choice (in solo only)
- Dash cooldown upgrade removed
- Ability cooldown and range upgrades now have a rare upgrade
- Waves changed to have more goblins and less golem and shooters mage
- Goblin health 70 -> 40
- Golem health 200 -> 150
- You don't attract heart if you have all your hp
- Heart drop are now more rare
- Most elites are now faster
- Speed upgrade now adds flat stats instead of percentage
Objects
- Steamboots : common -> rare
- Bullet storm : epic -> rare
- Intimidating reward : common -> rare
- Reckless rush : rare -> common
- Dirty Nigel : rare -> common, now makes your damage +10%
- Far Sight: rare -> common, now makes your damage +30% but your attack speed -20%
- Onion : rare -> epic / damage : 30% -> 20%
- Gluttony : Speed reduction reduced
Game Improvements
Visual Improvements
- New animation for upgrades selection
- New animation for chest object selection
- Less agressive explosion visual
- Coins visual changed
- Chest visual changed
- Color circle added below each player for couch coop mode
- Mage projectiles are now flames
Others
- Bounce happen before pierce (so sheriffken projctiles can bounce)
- Elite are now always different in the same chapter
Bug Fixes
- Fixed stats not showing the correct player in couch coop
- Fixed enemies not ordering correctly
- Fixed dash not getting affected by ability cooldown
- Fixed bounty not updating until you check your stats
Files
Get Bounty of One (prototype)
Bounty of One (prototype)
Survive to hundreds of bounty hunters and increase your reward until no one is strong enough to claim it!
Status | In development |
Author | K0b4l |
Genre | Action, Role Playing, Survival |
Tags | Action-Adventure, Fantasy, Roguelike, Roguelite, Shoot 'Em Up, Top down shooter, Western |
More posts
- Update 1 : More juice!May 11, 2022
Comments
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Hot fixes (26.05.2022) :
-No more default upgrade and objects, when you exhaust a rarity pool, it will generate an object/upgrade of another rarity
- Fixed a bug where game was freezing on game over screens (win and lose)
- Fixed upgrade description showing before the end of the animation
- Corrected Lucky Strike description
- Boss death animation is now playing
- Starting with an upgrade when clicking retry button